TrigBattle Privacy Policy

Last updated: 2026-05-05

TrigBattle ("the app", "we") is a single-player arcade game published by jdbusfield. This document describes what the app collects, why, and how to control it.

Data the app itself collects

None. TrigBattle does not contain any analytics SDK, crash reporter, or telemetry. All gameplay state - high scores, run history, settings, unlocked ship skins, in-app-purchase entitlements - is stored only on your device using the iOS sandboxed UserDefaults / localStorage API and never leaves the device.

Data third-party SDKs collect

To deliver ads and process in-app purchases, TrigBattle bundles two third-party SDKs. Their data practices are summarised below; the authoritative policy is each vendor's own.

Google AdMob

We display a single banner ad at the bottom of the screen. AdMob may collect:

When the user declines the ATT prompt, AdMob serves non-personalized ads and does not link data to the user for cross-app tracking. Google's policy: policies.google.com/technologies/ads.

RevenueCat (StoreKit wrapper, Paywall, and Customer Center)

RevenueCat receives anonymous purchase events from Apple's StoreKit so the app can detect when "Trig Battle Unlimited" has been purchased or restored, and renders the in-app paywall and customer-center screens. RevenueCat may collect:

RevenueCat does not collect contact information, advertising identifiers, or device IDs that would allow user-level tracking. RevenueCat's policy: revenuecat.com/privacy.

Apple StoreKit

In-app purchases are processed by Apple's StoreKit. Apple is the merchant of record. We never see your payment details, Apple ID, or billing address.

What we do not do

Children

TrigBattle is rated 9+ and is suitable for children, but we do not knowingly direct ad targeting at children. AdMob is configured with the strictest content filter ("G - General audiences"). Parents should use Screen Time / Ask to Buy to control in-app purchases.

Your choices

Contact

Questions about this policy: jdbusfield@gmail.com.